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A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms. Scenes which are in 3DS-format can be imported. Other modifications include gameprogramming-algorithms. |
News:
08.08.2002 | Forum to discuss your problems here. |
08.08.2002 | Short Instruction how to use STL-Port or not use it |
The following features are currently being developed:
Download the current (pre)release (19.07.2002) choose a mirror (less than 3mb)
A short instruction on how to use the code:
Important Notice:
If you encounter any kind of problems or need help, contact us. (our emails are in the readme of the last release) |
Links:
preliminary documentation, sorry but the more
complete one will come in a week
Look here for a current
releases, CVS-Trees, etc...
If you have problems with STL-Port or never heard of this before look at this
solution.
Forum to discuss your problems here
Idea and guidance by Prof. Dr. Rüdiger Westermann from the Scientific Visualization & Imaging Group of the RWTH Aachen
last change 08.08.2002 13:41h by Sebastian Ullrich